‘Call Of Duty: Infinite Warfare’ Update 1.07 Live: Fixes & New Guns In PS4/Xbox One Patch Notes

'Call Of Duty: Infinite Warfare' got Mark II weapons in its 1.07 update. The new variants add a 15 percent XP boost per kill. 'Call Of Duty: Infinite Warfare' is available now on PS4, Xbox One and PC.
'Call Of Duty: Infinite Warfare' got Mark II weapons in its 1.07 update. The new variants add a 15 percent XP boost per kill. 'Call Of Duty: Infinite Warfare' is available now on PS4, Xbox One and PC. Infinity Ward/Activision/YouTube

Call Of Duty: Infinite Warfare update 1.07 has arrived on PS4 and Xbox One. The official patch notes reveal tons of bug fixes and new Quartermaster gun variants to try out.

Before boring you with the fixes, let’s talk guns. Available now from the Quartermaster is a new collection called Mark II. These special firearms offer a 15 percent XP bonus per kill. As usual, everything can be unlocked with Supply Drops or Zombies Crates.

In addition to that, there are 100+ camos with country flags, animals and more. If that’s still not enough, a bevy of fresh calling cards and accessories is available too.

Moving on to the patch notes, here’s a snippet of what players can expect across platforms and individually on PS4, Xbox One and PC.

General Fixes

- Fix for the Mad Hax taunt in the Winners Circle
- Allow players to change classes up with 5 seconds after prematch is completed
- Fix for the Diamond, Solar, Slime, and Black Sky camos glowing when using the Type-2 akimbo in the left hand
- Fix for various camos not applying correctly to the Epic Karma-45
- Audio adjustments for louder impact sounds when being shot
- Fix for an issue in MP split screen where one of the two players will load into the match without their Perks being shown
- Fix for friendly players not appearing on the minimap when manually controlling the R-C8
- Added a popup for the daily login bonus if you’re signed in while the bonus is given and also adding a sound when the daily login Message of the Day is displayed
- Private/custom matches are now “invite only”
- Fixed an issue where disabling the Team Assignment option would still require the player to select a team in a custom game
- Fixed an issue where rewards for ranking up a Mission Team in MP were appearing as a blank card in the After Action Report
- When being killed by a De-Atomizer strike, players would see a blank icon in the killcam where they should see the last weapon they were killed by. This has been fixed.
- Fixed an issue where a user would complete a challenge in the Victories Challenge section, but the XP for the challenge wouldn’t be shown in the XP Earned in the After Action Report
- Fixed a bug where the High Score challenge wasn’t working properly
- Allow for the loadout menu to scroll to the top when reaching the bottom of the menu
- Adding popup when trying to equip a streak when all streaks are already full
- Fixed a bug where the Steel Dragon would penetrate a player using Bull Charge
- When using the Scarab, friendly names were not appearing. This has been fixed
- Fixed for a bug where the player in first place would appear cloaked in the Winners Circle
- Fixed a bug where in MP splitscreen, the health bar of the second player wouldn’t decrease during a killcam. This has been resolved
- Fixed an issue where the stats of your last match were always followed by a 0 in the Performance tab. This has been fixed to remove the 0.
- Audio adjustment for audio playing late during a cutscene during the Dark Quarry mission in SP
- Various map exploit fixes
- Adjustments to some bomb pickup locations so players don’t have to circle back
- Fix for the Type-2 Butcher akimbo shotgun mode where the energy projectiles were reflecting
- Fixed the collision with the clock face and bowling entrance corners for the Uplink drone on Throwback

PC:

- Fix for players being able to receive text communications from another player that has been blocked
- Fix for keyboard navigation being inverted while scrolling through the player list in public lobbies
- Various adjustments for mouse sensitivity
- Fixed a bug where a player would be unable to edit a primary and secondary weapon by using the mouse to click in Create a Class
- Various security and anticheat updates
- Fixed for a player not being able to dodge backwards using Rushdown while using a keyboard and mouse with default bindings

CODCASTER:

- Moved objective status to top of the screen
- Fixed an issue where killstreak iconography would overlap with UI
- Size adjustments to minimap
- Added the ability for the caster to back out of a CWL draft in-progress
- Added the boost meter to the in-game HUD when casting
- Increased character limit for Team Identity to 12
- Allow for the host to not be set as a caster

Zombies in Spaceland

- Various bug fixes
- Select Epic weapons that weren’t working properly in Pack-A-Punch have been fixed

Xbox One/S:

- Performance improvements while in splitscreen

In terms of content, the 1.07 update isn’t quite what many Infinite Warfare players were hoping for. Over the past few days, there was lots of discussion about leaderboard support and custom emblems in the next patch. It appears none of those highly requested features came to pass.

Also, for those experiencing the POLANA error code on Xbox One, it’s recommended that you either restart Infinite Warfare or set your console to Energy Saving mode in the Power And Startup section of the All Settings menu. Power down the console for any changes to take effect.

Call Of Duty: Infinite Warfare and its 1.07 patch are available now on PS4 and Xbox One. The rollout to PC may take a bit more time.

What do you think of the changes in Infinite Warfare’s 1.07 update? Were you expecting the patch notes to be more exciting? Tell us in the comments section!

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