We recently spoke with Phantom Doctrine Narrative Designer Pawel Kroenke and Head of Business & Marketing Blazej Krakowiak, each offering insight on the inspiration behind the studio’s next project and the structural differences between PD and CreativeForge’s previous game.
Tacoma stands out as one of the best narrative-focused games of 2017, and we talked to Creator Steve Gaynor about the increased cost of telling a good story.
With fighting games becoming more popular than ever, Ed Boon offered his perspective on the current state of the genre and the rising popularity of Esports.
A Silent Voice is a tough film to watch. Bullying and suicide are heavy themes. Is A Silent Voice really just a coming of age story? We speak to director Naoko Yamada to understand what A Silent Voice wants to say.
Lego Marvel Superheroes 2 will have one of the largest rosters in any video game, but most of the characters won’t be familiar to the most hardcore comic book fans.
Player.One spoke with Andrei "Meddler" van Roon, Lead Game Designer of League Of Legends, about the new Rune system and how you can keep a game fresh that’s nearly a decade old.
Erik Nelson, director of the new documentary A Gray State, spoke with Player.One about David and Komel Crowley’s horrible death, the conspiracy theories surrounding their end and the ultimate futility of finding simple answers to violent tragedies.