'Stardew Valley' 1.07 Patch Notes Tweaks Marriage, Mines And More

A new Stardew Valley update hit Steam this week. Find out what changes ConcernedApe has introduced to his country life RPG and see the complete changelog for Stardew Valley Patch 1.07.
A new Stardew Valley update hit Steam this week. Find out what changes ConcernedApe has introduced to his country life RPG and see the complete changelog for Stardew Valley Patch 1.07. Photo: International Digital Times

A new Stardew Valley patch was released this week, two weeks after the game’s last update hit Steam, and patch notes for the latest Stardew Valley update outline a wide variety of changes for the incredibly popular country life RPG.

It’s been two weeks since the last time ConcernedApe released a new build of Stardew Valley and, if the patch notes for Update 1.07 are any indication, the game’s lone developer has been incredibly busy during the last fortnight. The game’s latest patch continues to improve marriage, offering new dialogue for spouses and their relatives. Now, your in-laws will acknowledge your presence in their family when you talk to them and spouses will have unique dialogue during the various festivals that take place each year.

In addition to the marriage changes, Stardew Valley 1.07 changes the way lightning works in the popular farming game. Beginning this week, lightning will be more likely to strike trees and crops, making lightning rods a much more important part of your farm. So you might want to build a few extras if you haven’t already. ConcernedApe also reduced the amount of wood it takes to create new charcoal in the Charcoal Kiln and removed friendship decay in max-level friendships.

The latest Stardew Valley patch also includes plenty of bug fixes. This week’s update eliminates a bug that caused poppies not to be consumed when making poppyseed muffins. The new patch also corrects a bug that caused chests to spawn on top of the player after upgrading their home. And the value of your exported Sea Cucumbers finally lists alongside the rest of the sea creatures you’ve sold in the Fishing section of the daily shipping tally.

Here are the complete patch notes for Stardew Valley 1.07, via Steam:

Gameplay:

  • Spouses now say unique dialogues during festivals (most of the time), rather than the generic handful of dialogues
  • Spouse stands next to you at the Dance of the Moonlight Jellies
  • In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change
  • Sam, Sebastian, and Abigail now go to the saloon on fridays after you marry them.
  • Spouses won't leave on rainy days, unless they have to go to work.
  • Fruit trees produce higher quality fruit as they age. (once per year, up to gold star)
  • Fruit tree harvesting now involves shaking the tree to drop the fruit
  • Lightning strikes now have a unique effect on fruit trees
  • Lightning is more likely to strike trees and crops, but lightning rods now have a very good chance of intercepting lightning strikes (if they aren't already processing a lightning bolt)
  • Charcoal Kiln now requires 10 wood to produce 1 coal, down from 20
  • Maxed-out friendship levels will no longer decay
  • Added another digit to the shipping menu money counters.
  • Dying in mines is less harsh: money lost caps at 5000g, rate of item loss reduced, can't lose rings or the
  • Your assigned movement keys are now used within Journey Of The Prairie King
  • You can now retrieve powerups and coins that drop on the edge of the map in Journey Of The Prairie King
  • The last two hearts are now greyed-out for marriage candidates until you give them the bouquet
  • Willy now likes most fish dishes
  • Adventurer's Guild now sells monster slayer rewards after you've unlocked them (you still get the free reward)
  • Hardware mouse cursor option

Bug Fixes:

  • Tools left in chests within farm buildings won't count as "missing"
  • Poppy properly consumed in poppyseed muffin recipe
  • Can no longer incorrectly "consume" trap bobbers (click to make them disappear with strange sound)
  • Agriculturist profession no longer causes an extra 25% growth rate when speed-gro isn't present.
  • Speed increase effects should now properly apply to very slow-growing crops.
  • Fixed sunflower seed price at JojaMart
  • Chests should no longer appear on top of you in bed after upgrading your house.
  • Item placement with the gamepad improved, and there is now an option to show an item placement indicator
  • Snow yams shouldn't appear in the desert anymore
  • Sea Cucumber should properly appear in the fishing tab of the Shipping menu
  • Farm animals should no longer get stuck on fences placed directly to the right of the barn door.
  • Various minor bug fixes.
  • Minor changes/fixes to dialogue

Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for more Stardew Valley news throughout 2016 and however long ConcernedApe continues to supports Stardew Valley.

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