South Park: The Fractured But Whole Classes: Guide To Every Attack

7.5
  • Playstation 4
  • Windows
  • Xbox One
  • RPG
2017-10-17
Each class and allied character has his or her own Ultimate Attack.
Each class and allied character has his or her own Ultimate Attack. UBISOFT

South Park: The Fractured But Whole significantly expands on the class system introduced in The Stick of Truth, this time offering 10 class options instead of four, each based on a different type of superhero ability. Each class has three attacks and an Ultimate. Over the course of the campaign, Cartman will expand on the player’s origin story, adding another class to your repertoire and allowing you to mix-and-match attacks from various classes.

Choosing your next class can be an agonizing decision. While Cartman gives you enough information to understand the basic strengths and weaknesses, you don’t learn the details of the available attacks until after making your selection. It’s frustrating, but can be undone at any time: revisit Cartman in his basement to change classes.

Or just consult our guide to the classes of South Park: The Fractured But Whole.

A few things to know first.

Each attack is one of three types: Brawn, Brains or Spunk. These three attributes can be modified with DNA, a type of upgrade added midway through the campaign. Swapping out DNA includes a helpful chart showing how different DNA strands will increase or reduce each of your equipped attacks.

Most attacks deal damage, but there are a lot of other status effects:

  • Slow - Reduce enemy movement by one space for three turns
  • Chill - Skips enemy’s next turn
  • Shock - Damage to enemy at end of their next turn, plus splash damage to adjoining enemies
  • Burning - Damage to enemy for next three turns
  • Grossed Out - Damages characters at end of next turn, great vomiting SFX
  • Protection - Extra health bar that absorbs damage
  • Bleeding - Damages enemies for four turns
  • Confused - Enemy will attack nearest ally for two turns (or until damaged)
  • Charmed - Causes target to switch sides for turns (or until damaged)
  • Enraged - Enemy will only attack character that enraged them
  • Blocking - Protects against all damage for one turn
  • Invisible - Character can’t be targeted during next turn

Bear in mind there are even more considerations than an attack’s Type and status effects. Since combat in The Fractured But Whole relies so much on tactical spacing, an attack’s range or pattern on the grid will always be the most important consideration. You can see the attacks’ grid patterns in the screenshot included for every Class. Finally, while damage from attacks varies based on your Artifacts and DNA, we’ll loosely categorize their damage potential into “Loads,” “Mid” and “Wee.”

With all that in mind, check out every attack in South Park: The Fractured But Whole.

Speedster

High mobility, but not high damage.
High mobility, but not high damage. Ubisoft

Ultimate: Hyperspace Fury, high damage to enemy in adjacent square

Quantum Fist

Type: Brawn
Effect: Damage
Damage: Loads
Description: Select a single target out of a small diamond radius

Double-Edge

Type: Spunk
Effect: N/A
Damage: N/A
Description: Take two turns at once, losing your next turn

Supersonic Dash

Type: Brawn
Effect: Damage + Reverse Knockback
Damage: Mid
Description: Charge three spaces ahead and knock enemies back toward where you started

Brutalist

High damage, limited range
High damage, limited range Ubisoft

Ultimate: Full-Force Fisting, high damage to enemy in adjacent square

Brutal Bash

Type: Brawn
Effect: Damage + Knockback
Damage: Loads
Description: Hit enemy directly ahead

Wrecking Ball

Type: Brawn
Effect: Damage + Knockback
Damage: Loads
Description: Moves player

Gastro Smash

Type: Spunk
Effect: Damage + Gross Out + Knockback
Damage: Wee
Description: Butt stomp that hits enemy to left, right, top and bottom

Blaster

Powerful ranged attacks
Powerful ranged attacks Ubisoft

Ultimate: Backfire Blast, Burning + Gross Out + low damage to enemies in a rectangular grid

Triple Burn

Type: Brains
Effect: Damage + Burning
Damage: Mid
Description: Three fire blasts with a three-square range

Heat Wave

Type: Spunk
Effect: Damage + Knockback
Damage: Wee
Description: Knocks back three spaces in the adjacent column

Plasma Beam

Type: Brains
Effect: Damage
Damage: Mid
Description: Damage to full row, in one direction

Elementalist

Ice and dirt attacks, plus a dolphin-based support bonus
Ice and dirt attacks, plus a dolphin-based support bonus Ubisoft

Ultimate: Elemental Onslaught, Shock + Chill + low damage to all enemies in large square

Sand Trap

Type: Brains
Effect: Damage
Damage: Mid
Description: Area of effect damage, centered on square from diamond radius

Ice Prison

Type: Brains
Effect: Damage + Chill
Damage: Mid
Description: Select target from small, diamond radius
Warning: takes two turns to recharge

Hydro Helper

Type: Spunk
Effect: Cleanses status effects + Heals + Attack Up
Damage: N/A
Description: Pick single target from diamond grid surrounding player

Cyborg

Technical attacks with useful ranges and ability to pull enemies around the grid
Technical attacks with useful ranges and ability to pull enemies around the grid Ubisoft

Ultimate: The Big Guns, high damage to single enemy in player’s row

Fatal Attraction

Type: Spunk
Effect: Damage
Damage: Wee
Description: Pulls enemies from intersecting row and column in toward player, damaging them

Ganz Technique

Type: Spunk
Effect: Block + Enraged
Damage: N/A
Description: Enrages enemy and puts up block
Warning: takes two turns to recharge

Faraday Uncaged

Type: Brawn
Effect: Damage + Knockback + Shock
Damage: Loads
Description: Hits opponent directly ahead

Psychic

Protect and heal allies, plus a rare attack along diagonals
Protect and heal allies, plus a rare attack along diagonals Ubisoft

Ultimate: Chakra Cleanse, Healing + Protection to allies inside 7-square grid

Psi-Shield

Type: Spunk
Effect: Protection
Damage: N/A
Description: Choose an alley to shield from a surrounding diamond grid

Dazzling Flash

Type: Brains
Effect: Damage + Confusion
Damage: Mid
Description: Select a single target from large diamond grid
Warning: takes two turns to recharge

Cerebral Blast

Type: Brains
Effect: Damage + Defense Down
Damage: Mid
Description: Hits all enemies along diagonals

Assassin

Powerful attacks in cross and square patterns
Powerful attacks in cross and square patterns Ubisoft

Ultimate: Deadly Dive, divebomb one square within seven-square grid, high damage

Quick Cut

Type: Spunk
Effect: Damage + Bleeding
Damage: Mid
Description: Hit enemy directly ahead

Spin Slash

Type: Brawn
Effect: Damage + Bleeding
Damage: Mid
Description: Hits two squares above, below and to each side

Shadow Swap

Type: Spunk
Effect: Damage + Invisibility
Damage: Mid
Description: Select enemy from surrounding squares, swap places with them, gain Invisibility
Warning: 2 turn recharge

Gadgeteer

Build robots and turrets that attack or damage enemies over multiple turns
Build robots and turrets that attack or damage enemies over multiple turns Ubisoft

Ultimate: Airborne Annihilator, moderate area of effect damage in nine-square range

Boom-Boom Buddy

Type: Brains
Effect: Damage
Damage: Mid
Description: Robot that occupies square and self-destructs to damage adjacent enemies
Warning: Two-turn recharge

Straight Shooter

Type: Brains
Effect: Damage
Damage: Mid
Description: Builds a turret on adjacent space that fires upon all enemies in a row every turn
Warning: Three-turn recharge

Gigavolt Globe

Type: Brains
Effect: Damage + Shock
Damage: Wee
Description: Hits enemy directly ahead, expands against multiple enemies in second row

Plantmancer

Powerful healing, a ranged charmed spell and a splash damage knockback attack makes Plantmancer one of my favorite classes.
Powerful healing, a ranged charmed spell and a splash damage knockback attack makes Plantmancer one of my favorite classes. Ubisoft

Ultimate: Nature’s Gift, Revives + Heals all allies

Purifying Petals

Type: Spunk
Effect: Cleanse + Heal + Attack Up
Damage: N/A
Description: Affects all heroes within surrounding diamond grid
Warning: Three-turn recharge

Sweet Scent

Type: Brains
Effect: Damage + Charms
Damage: Mid
Description: Pulls enemies on same row in closer
Warning: Two-turn recharge

Root Burst

Type: Brains
Effect: Knock Back + Damage + Bleeding
Damage: Wee
Description: Hits large grid of enemies to right or left side

Martial Artist

Martial Artist attacks don't have much range, but high damage.
Martial Artist attacks don't have much range, but high damage. Ubisoft

Ultimate: Dragon Swagger, Enrages enemies in seven-square grid, Blocks

Dragon Force Punch

Type: Brawn
Effect: Damage + Extreme Knockback
Damage: Loads
Description: Hit opponent directly ahead
Warning: Two-turn recharge

Dragon Dance

Type: Brawn
Effect: Damage
Damage: Loads
Description: Hits all enemies in surrounding squares

Dragon Reversal

Type: Brawn
Effect: Damage + Reverse Knockback + Defense Down + Slow
Damage: Loads
Description: Hits enemy in same row, advances player two squares forward
Warning: Two-turn recharge
REVIEW SUMMARY
South Park: The Fractured But Whole
7.5
South Park: The Fractured But Whole Review: Marvel Polish, DC Inspiration
South Park: The Fractured But Whole is a polished and improved sequel to The Stick of Truth, but we're still ambivalent about the Marvel Cinematic Universe parody angle.
  • tactical combat
  • great environmental puzzles
  • seamless adaptation of South Park
  • engaging boss encounters
  • Coon and Friends parody was already stale
  • sometimes more referential than funny on its own
  • several game mechanics feel extraneous
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