‘Sims 4’ Eco Living Art Style Vote Is Between A Clothesline Or Washing Machine, Basically

7.0
  • OS X
  • Windows
  • Simulator
2014-09-02

Dare I admit, I chose Style A in the Eco Living Art poll. I know, I know, I suck, but let me explain. The difference between the two proposed theme styles is basically choosing between a clothesline or washing machine, because laundry is why y'all voted for this stuff pack in the first place, right? Option A is sustainable living in the city and Option B is eco living in rural areas.

Which art style did you choose? Let us know in the comments.
Which art style did you choose? Let us know in the comments. EA

Option B has the feel of the proposed Starter Home pack and that’s actually why I didn't choose it. I would welcome that style home in the game at some point, but right now I feel Option B is going to blend in with the rest of the available build/buy items.We already have old wooden counter styles, small square farmhouse windows and plenty of traditional doors for suburban homes. As far as the fashion, the game also already has loose fitting pants and flowy dresses.

Style A.
Style A. EA

The game doesn’t have an array of bright, modern build mode objects, like multiple styles of full-wall windows and smooth rounded countertops. The fact of the matter is that I’m not going to hang an ironing board on my wall and don’t like the cluttered, farmhouse feel that Option B suggests. On the surface, B does have more character and feels more unique, but I think the game is lacking in content for city-goers.

Style B.
Style B. EA

Option A is open, spacious, bright and airy -- like most modern ‘green’ homes with solar panels are today. The plain colored, simple outfits those Sims are wearing in the concept art are really needed in the game to balance out all the patterned shirts and outdated pants. We also need sliding doors and skylights for the roof, which would fit perfectly with the the vibe of art style A.

Not to mention, for those fans that really wanted ‘laundry’ features, a modern, water-saving machine would fit way better in Style A. The second seems more of like a “hang and dry on a clothesline” kind of vibe. While Style B may be more suitable for sustainable features like a windmill or composting in the countryside, Style A appears to take design inspiration from those modular, hybrid-pod homes every millennial wants to live in.

In the meantime, vote here and keep an eye on these forums to see what the community is talking about and to brainstorm features with the game’s most devoted players. Here’s the full voting schedule:

-Art Style Vote (April 10 – 12): Select between proposed art styles for the pack, which will guide our concept artists in the objects and clothing they create.

-Objects & Clothing Vote (May 18 – 21): Browse through the concept art we’ve drawn for the pack, and select your top choices to help us determine which objects and pieces of clothing are included.

-Feature Vote (June 23– 26): Select the top gameplay feature(s) you want to have included in the pack.

-Pack Icon Vote (Fall) : Pursue different icons and select the one that will appear in the pack's box art and within the in-game catalog.

-Pack Title Vote (Fall) : Select a title that best summarizes the pack's atmosphere and content.

If you have questions about this whole process, check out the ‘Create A Stuff Pack’ FAQ on The Sims website. The Stuff Pack chosen and built by the community is expected to release in 2018.

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