Project Scorpio Vs. PS4 Pro: Xbox Exec Says Its Console Spec Doesn't Need Boost Mode

The Xbox Scorpio will feature Xbox 360 Backward Compatibility
The Xbox Scorpio will feature Xbox 360 Backward Compatibility Microsoft

Project Scorpio’s specs are days old, but gamers still aren’t tired of drawing comparisons between the 2017 console’s stats and Sony’s PS4 Pro. The latter just got a Boost Mode patch to augment its performance, but if you asked Xbox marketer Albert Penello, it would seem he isn’t too worried about it.

For those unaware of PS4 Pro’s Boost Mode, it increases performance when playing games that aren’t specifically patched to support the 4K console. For some troubling titles, like Assassin’s Creed Unity for example, the benefits are quite substantial. The feature is generally appreciated by PlayStation nation.

That being said, Scorpio owners won’t be getting their kicks the exact same way. As Penello put it in a tweet, “everything will run better. We don’t need Boost Mode.” In fact, he took it one step further by saying “the whole console is Boost Mode.” It was also made clear he doesn’t intend to throw shade in Sony’s direction. “It’s not a shot. I wish people wouldn’t take it that way,” the executive clarified.

Panello’s explanation certainly reads like a small jab to us, but, based on what we know about Scorpio, his wording is exactly right. Whether the content is patched or not, Xbox One games will be taking full advantage of the Scorpio hardware as much as the software allows. In other words, games that have locked resolutions and framerates won’t change in those departments. However, for dynamic setups, framerates and resolutions will essentially max out.

In all cases, faster processing power should allow for faster load times and less screen tearing.

In terms of raw compute comparisons, Project Scorpio’s six-teraflop configuration generally equates to a 43 percent advantage over PS4 Pro. That being said, having the right chips is only part of the battle. For those who believe Scorpio’s edge is purely statistical, Panello teases that there’s more to come. “There is so much more to Project Scorpio than just the numbers,” he tweeted, “it’s a huge leap ahead of any other console.”

We’ll likely learn more about Xbox Scorpio during Microsoft’s E3 press conference. It’s set to take place June 11 at at 5 p.m. EDT.

Do you think Project Scorpio’s constant Boost Mode will highlight the weaknesses of PS4 Pro? Is Microsoft just talking trash? Tell us in the comments section!

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