'Mass Effect: Andromeda' 1.05 Patch Notes: Planetary Travel And Much More Addressed

The 1.05 patch notes for Mass Effect: Andromeda have been released
The 1.05 patch notes for Mass Effect: Andromeda have been released BioWare

The first major post-launch update for Mass Effect: Andromeda has been revealed, and it includes fixes for many of the common complaints people have had about the latest game from BioWare. General Manager Aaryn Flynn has also released a message to the fans, revealing future plans for the game. The 1.05 patch will release on April 6 for PS4, Xbox One and PC.

One of the biggest changes in the 1.05 patch is the ability to skip ahead during the paletary travel sequences. These scenes seem to drag on and on and get longer with each one. Players will now be able to skip all that and simply show up at the planet. Other major fixes include the “running in a zig zag” issue and are even improving the look of human and asari eyes.

The full patch notes for the 1.05 update can be found below:

  • Improved tutorial placement

  • Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression

  • Skippable scenes while traveling between planets

  • Multiplayer balance changes: Weapons, cover, and enemies (detailed notes on this to come later)

  • Added option to skip autopilot sequences in the galaxy map

  • Improved logic, timing, and continuity for relationships and story arcs

  • Improved lip-sync and facial acting during conversations, including localized VO

  • Fixed various collision issues

  • Fixed bugs where music or VO wouldn’t play or wasn’t correct

  • Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs

  • Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times

  • Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save

  • Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose

  • Fixes issues related to some saves

  • Fixed issue where objective sometimes becomes un-interactable for players in multiplayer

  • Streaming and stability improvements

More fixes and other improvements are still in the works, so if you have a complaint that hasn’t been addressed yet, be sure to let the developers know. Other changes that are planned include more character creation options, improved hair, changes to Scott Ryder’s romance options and more.

So what do you think? Are you excited about any of the changes included in the 1.05 patch? What else would you like to see changed about Mass Effect: Andromeda? Let us know your thoughts in the comments section below.

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