'The Legend Of Zelda: Breath Of The Wild' Theories May Reveal Secret Map, In-Game Collectibles

'Zelda Wii U' will launch in 2017 alongside the NX version.
'Zelda Wii U' will launch in 2017 alongside the NX version. Nintendo

The Legend Of Zelda: Breath Of The Wild news remains light as Nintendo prepares the NX for launch, so we’ve dug back into the realm of fan theories for some potentially salient ideas. In a recent video, GameOver Jesse discussed secret maps, collectibles and possibly major story details.

While largely unconfirmed, one of the more interesting concepts relates to how the starred walls of the Temple Of Resurrection might act a shrine map that points out finished and unfinished quests. In the E3 2016 demo, completed shrines feature an obvious blue glow thanks to their Sheikah origins. Unfinished areas, however, are plagued by a Calamity Ganon shade of orange. Looking at the temple wall, we see both of these colors, particularly as one orange area connects to the next. The theory is that the Temple exists to show us how many of the 100-ish shrines we have finished.

In addition to quests are possible secret collectibles too. There’s been lots of debate over what Breath Of The Wild’s inclusion of Koroks means in terms of timeline placement, but we may also know how the creatures contribute to gameplay. In the demo, a Lone Korok tells Link that the others of his kind are hiding, and he presents the hero with the gift of a Korok Seed. The implication here seems fairly clear. Koroks will likely be dispersed throughout Breath Of The Wild’s open world, and we must locate them all much like the Golden Skultula’s in Ocarina Of Time.

Those are the two main theories in this clip that are worthy of consideration, but there are also a few others that tie a bit closer to story over gameplay. Speaking of Ocarina Of Time, one clever idea is that Breath Of The Wild’s underground shrines may have spawned from that 1998 classic. At several points in the older game, Link encounters circles of Sheikah stones that signal hidden, underground havens. They aren’t as developed as shrines per se, but maybe they grow to become what the upcoming title shows.

That’s an exceptionally good thing considering how powerful the game’s Calamity Ganon villain is. Visible only as a cloud of orangey, ominous smoke, it’s assumed that this version of Ganon is merely the antagonist’s evil energy harnessed in a single form. That form is fluid, and it’s able to possess the Sheikah’s technology on the Great Plateau. This much is hinted by the fact that we still see some Sheikah blue with dashes of orange light mixed in when Guardians attack. From the Temple Of Resurrection to enemies, blue and orange almost assuredly play a key role in theory and reality.

The Legend Of Zelda: Breath Of The Wild comes to Wii U and NX in 2017.

What do you think of these Breath Of The Wild fan theories? Will any of them ring true for the final game? Tell us in the comments section!

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