‘Crush Your Enemies’: Vile Monarch's Upcoming Cross-Platform RTS Release Delayed

‘Crush Your Enemies’: Vile Monarch's Upcoming Cross-Platform RTS Release Delayed
‘Crush Your Enemies’: Vile Monarch's Upcoming Cross-Platform RTS Release Delayed Crush Your Enemies

Crush Your Enemies, the upcoming real time strategy (RTS) game from developer Vile Monarch, has had its release date delayed until July 13, knocked back almost a month from its prior launch date of June 9.

Anticipation is riding high for Crush Your Enemies , inspired by Viking lore and featuring cross-platform multiplayer and support for iOS, Android, PC, OS X and Linux (via Steam for the latter three), as well as a healthy dose of beards, axes and bloodshed.

Crush Your Enemies supports cross-platform RTS support due to its game mechanics, which are either mouse-only or touch-only depending on device used to play the game. Armies fight other armies by moving through the grid-based map, capturing or losing buildings across the battlefield in real time.

"It's a tiny RTS game with really fast and short battles," Vile Monarch Co-founder Grzegorz Mazur said to Polygon. "We wanted to take old RTS games like Warcraft and make it into something with short battles for people who don't have two hours to play one game. We wanted the same strategy but to be able to play it in five minutes."

The game will have a fully packed single-player mode, which Vile Monarch says will entertain Crush Your Enemies players for eight to 10 hours per campaign, as well different unit types, boss battles and special items that “can change the course of battles when used wisely.”

A self-described “hard rock game studio,” Vile Monarch’s prior development credits include OH… SIR!, a videogame about dead parrots and insulting loved ones. Previous to founding Vile Monarch, Mazur and Kacper Kwiatkowski — the other founder — also created two games together, Sleepwalker’s Journey and This War of Mine.

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